
Welcome to Zenith mountain, a freeroam map for every style of riding. Enjoy visiting the different trails and areas of Zenith.
This bike park actually contains all this trails, most of them still WIP:
· Avalanche Freeride
· Treacherous Path
· Hiking trail
· Redwood Lakes
· Idarkopf Playground
· Zonda Downhill
· Twisted Roller
· Pinewood Jump Line
· Pinewood X-Trail
· Coal Mine Playground
·WIP Downhill Course
·WIP Harbour Trail Course
·WIP Extreme Tech lines on the Treacherous Path section
WIP little Hike trails all over the map
There's more trails that will come with future updates and I'm gonna keep improving the actual trails, and optimizing the whole map.
Credits to all the people who helped me bring this map to life.
· Shampo: brainstorming and gameplay testing. - He lives where Zonda Downhill actually is, in Argentina.
· BBB171: brainstorming and gameplay testing. - Constantly testing and helping refining features and trails.
· Imerse: brainstorming and gameplay testing. - Testing since almost the very beggining. One of the first testriders for this project.
· Xplo: brainstorming and gameplay testing. - Giving crazy and good ideas to bring into the map. Also saved the whole project by telling me to make a backup before it crashed completely.
· Ovanny: texturing. - Textured all the amazing crew bikes for the map.
· Riino: 3D models. - Modelled the needle tower and the 3-way wallride feature on Idarkopf, and also the water Dam and Double level bridge.
· Nohumanman: scripting. - Making the Day/Sunset/Night keybinds, intro cam and fullscreen map scripts*, making this map something unique. (*Not yet implemented).
·Gardalice: feature design and level design sensei. - He's been there since the 3rd day of The Sanctuary development, when I was a true novice in modding.
· Rosie: Descenders 3D models. - All the models that comes from the original game, an amazing person.
·Roel: scripting. - For the amazing spline tool that he released for all the community.
· KingKrautz: texturing. - Texturing the needle tower of Idarkopf, which looks amazing.
· Kush: 3D model. - Skatepark model for Idarkopf, saved me from having a big empty space in the playground.
·srama36: texturing. - Textured the whole set of Semenuk for the Coal Mine section.
THANKS TO ALL THIS GUYS AND ALL THE PEOPLE WHO HAVE SUPPORTED ME ALL THIS TIME. LOVE THIS COMMUNITY!
Also thanks to KamikazzeProds: 3D modelling, texturing, map development and video editing.
11 comments
The only way for me to keep track of all the stuff in this map is to use the Alt+F2 freecam
1
Or use the fullscreen map I provided to make sure you know where everything is. Also, instead of using Ansel, you can use the ingame freecam which is CTRL+L. Hehehe
1
Excellent map, tons to explore, and good variety. Deserves an award :)
1
Stop hateing noobs.. keep on riding and git good!! Good map ed!! Or shud i say komtrix ;) thumbs up from me..
5
Thanks for supporting me always Krautz!!
3
A splendid map.
Well done.
4
Thanks to you for making this map something unique and brinding amazing features to it.
3
this will not open on my pc half of the time and when it does it takes a long time. Anyway, its a really fun map so far.😀
2
It takes time to unpack yes, but it's worth it! Glad you're enjoying it!
1
this map is great in beta, it's promising :)
I can't wait to see the rest
the replica of the map of brandon semenuk is perfect
je comprend pas pourquoi il y a 2 personne qui met 2 pouce rouge
a thousand thanks for your quality work
you could put several spawn?
4
Thank you very much! The multi-spawn is already working, but scripts tend to break my whole project, so they will be implemented in the future. I'm adding checkpoints to the next update.
2
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